![]() ![]() Orb of Crafts - Created by finding 10 Craft Fragments.This can be done by adding a Vampire Mansion near any tile that spawns 4 enemies. Orb of Expansion - Earned by killing at least 5 enemies in a single combat.These resources require luck, setups, or sometimes moving to a newer chapter. Noticeable Changes can be gotten by transforming a tile (for example, Meadow to Blooming Meadow, or Rock/Mountain to Mountain Peak) Metamorphosis - Created by finding 20 Noticeable Changes.Memory Fragments can be gotten by letting cards get replaced when your hand is full, or walking through a Cemetery. ![]() Book of Memories - Created by finding 10 Memory Fragments.Rations can be gotten by placing down Meadow. Food Supply - Created by finding 12 Rations.Scrap Metal can be gotten by letting items fall out of your bag or randomly from Ruins. Stable Metal - Created by finding 13 Scrap Metal.Preserved Pebbles can be gotten by placing Mountain, Rock, or randomly from Ruins. Preserved Rock - Created by finding 10 Preserved Pebbles.Stable Branches can be gotten by placing Forest, Thicket, killing chests as Rogue, or randomly from Ruins. Stable Wood - Created by finding 12 Stable Branches.These resources can always be gained by fulfilling the criteria. Hopefully these help while looking at upgrade menus, since they don't have tooltips to tell you what the item is. With all enemy drops, the drop rate is not 100%. as I spammed all empty slots beside the road with bookery's, and had enough vampire mansions and battle fields to cover the road with very little overlap.There seems to be a lot of mismatched information about these resources online, so I'm creating this as a reference for all of the resources, and other information about them like what chapters they drop on. or if the tome only spawns if its not beside a vampire mansion. not sure if it'll work with any other type of road type. so its not the worst, but does mean that you dont get an extra tome which is sad. so you'll have to decide if you want to deal with vampires or watchers.Īlso I tried mine with cemeteries since I needed stone anyways as my road filler and I needed something to spawn mobs with souls, but it seems like the bookery doesnt spawn tomes when next to cemeteries, so the only way I fought tomes were to kill vampires and have tomes drop from them. didnt realize when it said it was scared of vampires this is what it meant, I thought they'd have some kind of interaction. The temporal beacon, while its ok in the beginning to get those watchers, they're terrible at the end when you have the whole path covered by vampires, they wont spawn in areas that are covered by vampires. So I just tried to do a run to farm these shards, using all of the items mentioned, and I realized some of it doesnt actually work well together. I was avoiding ghosts, and not putting bookeries next to vampires. Even with long farm runs, I wasn't getting any. I was having an issue with this resource. thats harder to do consistently, this would be more for a bonus chance to get a shard. you can also try to farm cosmic slimes, but they only show up if you destroy a building that is just about to spawn a unit but never reached the path yet. if its beside a vampire mansion, then the vampire that spawns is a vampire mage, which will also drop time shards. once the bookery is empty (you've cycled 20 cards with that specific building) you will get tomes spawning which are a cosmic enemy, these drop time shards. Początkowo opublikowane przez DarkenDragon:get vampires with bookery. and then find a combo that works well with all 4 of those cards. So to recap, you'll want vampires, bookery, battle fields, and whatever that tower that spawns watchers. but yea those are your sources of time shards as far as I know. (spiders got no soul so dont use them)Īnd then there is the watchers from that 1 tower, forgot what its called. the lord is a mage and you can get time shards from them as well, just make sure you're putting the battle fields adjacent to tiles that spawn units with souls. You can also use battle fields and have them spawn ghosts, there are 3 tiers of ghosts, the single, the swarm, and the lord. ![]()
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